Mushroom Kingdom Fusion (CHARACTERS (c) Nintendo / SEGA / Capcom)



Forum Rules BEFORE POSTING

If you find bugs or issues, post them here. No nitpicking, please.

Pages: (4) « First ... 2 3 [4]  ( Go to first unread post ) Reply to this topicStart new topic

> Bugs and glitches for 0.31
Offline EvilMariobot
Posted: Nov 17 2009, 06:58 PM
Quote Post




Now with 50% more EVIL!!!
Group Icon
****

Group: Members
Posts: 994
Joined: 6-December 08
Member No.: 904
Meseta: 1139800
Member Inventory: View


Country: United States


Warn: (0%) -----


QUOTE (Hopalongtom @ Nov 17 2009, 04:02 PM)
A Downward Stab or upward thrust stays like that during a jump, so if you do it while flying, or swimming, he won't stop doing it till he touches the floor, or you change stabbing angle!

I certainly had some fun with it in Shroom Lagoon just this evening. smile.gif

This post has been edited by EvilMariobot on Nov 17 2009, 06:59 PM


--------------------
Level Ideas:
Dinosaur Tank (3-S?)
Palace of Winds(6-?)
Hyrule Field(6-?)
On Hold Until New Dev Edition Is Released
----
Skin Mods:
Sonic->Koopa the Quick
Link->Dark Link 1%
----
PMEmail Poster
Top
Offline WhiteRoseBrian
Posted: Nov 19 2009, 02:14 PM
Quote Post
Alien Hunter Champion! Redcap Assault Champion! Alu`s Revenge Champion!



Senior Member
Group Icon
****

Group: Members
Posts: 619
Joined: 23-April 09
Member No.: 1457
Meseta: 1149900
Member Inventory: View


Country: United States


Warn: (0%) -----


That's funny...Link's thrusts seem to be working now. I don't know what I did wrong earlier.


--------------------
user posted image

Offering custom and edited sprites
and sketches of layouts for levels

Watch me work on my creative skills: White Rose Brian on DeviantArt

Let me keep you company: White Rose Brian on Imvu
PMEmail Poster
Top
Offline Del
Posted: Nov 20 2009, 09:41 PM
Quote Post




Spriter, tester & critic
Group Icon
*****

Group: Community Development Member
Posts: 1570
Joined: 31-January 09
Member No.: 1102
Meseta: 2147483647
Member Inventory: View


Country: United States


Warn: (0%) -----


Okay the second part of the bug list, I lost the .txt file where I had them, but found it now:

1- Sonic and Tails get the "edge" animation whenever they stand on slippery ground, like in Genisi's ice fortress level, or in Battle for Sera's underground caves. They have this problem on other platforms, specifically the ones where you can jump through, like the green hills in Subcon Panic for example.

2- The Blue Shell/Super Cape items don't appear in the random power up makers, I guess neither the Modern Suit for Mario and Luigi do yet. I'm talking about the "get random item" item in the shop, and those random crystal cubes from SMW too.

3- This is more a question, or Mario's gameplay nitpicks, but some moves don't mimic the original gameplay. I'm talking about the Spin Jumps, IIRC, when you stomped an enemy, you couldn't bounce, you just kept falling after stomping, like Wario's butt stomp.
Also, the Hammers Mario throws, in SMB3 they used to go through enemies, even tough ones like Bowser. The sprites for the hammers aren't the correct ones from SMB3 either.

4- Many old bugs are still there, like Roll's item-2 going underwater, Wario's gameplay glitches, etc. etc.


--------------------
Current WIP's
Bunch of Megaman's Enemies and Robot Masters sprites - 90%
Moon Fortress enemies and tiles - 50%
Quake 1 level artwork (all tiles, backgrounds & sprites) - 75%
Dr.Mario - 100% (for current version only)
Mr.L - 30% (mostly by Hopalongtom)
Shade Waluigi - 100%
Lots of characters' sprites fixes & improvements - 60%
Duo Cosmo - 5%
Secret thingies - 95%
Random assists and designs - ??%
PMEmail Poster
Top
Offline GirlFromCambridge
Posted: Nov 21 2009, 12:31 AM
Quote Post




TINY MINI SKIRTS!!!
Group Icon
**

Group: Members
Posts: 163
Joined: 3-December 08
Member No.: 891
Meseta: 583000
Member Inventory: View


Country: Australia


Warn: (0%) -----


This isn't a bug as such, but when Obreck revamped Hammer Bro Hideout, either he didn't think or forgot to change the text in the hint box. The text says "Defeat all the Bros in this area to make the door appear on this blue platform". The problem is, that platform is not blue anymore...


--------------------
user posted image

Little blue men with three heads? Oh SHI-

Challenges Completed:

Bridge Knight
Ghost Buster
Structural Integrity
PMEmail Poster
Top
Offline Hopalongtom
Posted: Nov 21 2009, 03:00 AM
Quote Post




The Crippled Critic!
Group Icon
****

Group: Members
Posts: 853
Joined: 15-June 08
Member No.: 326
Meseta: 458447715
Member Inventory: View


Country: United Kingdom


Warn: (0%) -----


QUOTE (Del @ Nov 21 2009, 04:41 AM)
Okay the second part of the bug list, I lost the .txt file where I had them, but found it now:

1- Sonic and Tails get the "edge" animation whenever they stand on slippery ground, like in Genisi's ice fortress level, or in Battle for Sera's underground caves. They have this problem on other platforms, specifically the ones where you can jump through, like the green hills in Subcon Panic for example.

2- The Blue Shell/Super Cape items don't appear in the random power up makers, I guess neither the Modern Suit for Mario and Luigi do yet. I'm talking about the "get random item" item in the shop, and those random crystal cubes from SMW too.

3- This is more a question, or Mario's gameplay nitpicks, but some moves don't mimic the original gameplay. I'm talking about the Spin Jumps, IIRC, when you stomped an enemy, you couldn't bounce, you just kept falling after stomping, like Wario's butt stomp.
Also, the Hammers Mario throws, in SMB3 they used to go through enemies, even tough ones like Bowser. The sprites for the hammers aren't the correct ones from SMB3 either.

4- Many old bugs are still there, like Roll's item-2 going underwater, Wario's gameplay glitches, etc. etc.

Actually you could vault of them after a spinjump in SMW if you held the jump button down, you only fell though them if you wern't holding down jump.


--------------------
Hopping down the European Coast, not every port or anchorage allows me to have internet access!!!
So sorry to those who need to be in contact...
Currently in Southern Spain


user posted image user posted image
user posted image Somario Video
Wips:
Mr.L (Design by Del) - 60%
Bionic Luigi (Design by Del) 80% (need swing poses, and possibly an attack with the Bionic arm)
PMEmail PosterUsers WebsiteMSN
Top
Offline EvilMariobot
Posted: Nov 21 2009, 08:02 PM
Quote Post




Now with 50% more EVIL!!!
Group Icon
****

Group: Members
Posts: 994
Joined: 6-December 08
Member No.: 904
Meseta: 1139800
Member Inventory: View


Country: United States


Warn: (0%) -----


You know Mario's starman music glitch? I think it might be an error in Mario's coding. I copied the music to my Koopa the Quick skin mod and it played on him just fine. Perhaps someone could compare Mario's starman music trigger code with someone else's.

I apologise if someone else figured this out already.


--------------------
Level Ideas:
Dinosaur Tank (3-S?)
Palace of Winds(6-?)
Hyrule Field(6-?)
On Hold Until New Dev Edition Is Released
----
Skin Mods:
Sonic->Koopa the Quick
Link->Dark Link 1%
----
PMEmail Poster
Top
Offline MoxRavager
Posted: Yesterday, 12:13 PM
Quote Post




Junior Member
Group Icon
*

Group: Members
Posts: 58
Joined: 5-April 09
Member No.: 1351
Meseta: 25700
Member Inventory: View


Country: United States


Warn: (0%) -----


In the coalition you can fly over the entrance and fall out of the map killing yourself.


--------------------
Fans: Is it out yet?
JudgeSpear: no
Fans: Is it out yet?
JudgeSpear: No
Fans: Is it out yet?
JudgeSpear: No!
Fans: Is it out yet?
JudgeSpear:NO!
Fans: How about now?
Judgespear: NO IT'S NOT OUT STOP ASKING!!!
Fans: Well then can you add*shot*
PMEmail Poster
Top
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

Topic OptionsPages: (4) « First ... 2 3 [4]  Reply to this topicStart new topic

 



Lo-Fi Version
   Script Execution time: 0.0726    12 queries used    GZIP Enabled
Your last action was on: A minute ago
Skin based on Aqua Navy by Kman of Obnoxious Mods.
DISCLAIMER: Mushroom Kingdom Fusion is an unofficial non-profit fan game crossover project based on the Super Mario Bros. series of video games by Nintendo, featuring characters from other gaming franchises by SEGA ENTERPRISES, CAPCOM USA, BUNGIE ENTERTAINMENT, ID SOFTWARE, and more. Characters remain the property and copyright of their respective owners. This is a project made by gaming fans for gaming fans, and is in no way affiliated to or sponsored by any of the aforementioned companies.