EDIT: Oops, didn't realize the original topic I made is still on the first page. Duhhhh... well I'll lock and bin it since this one shows off 1 more project. Also the old topic predates the fangame forum: it was kind of a generic "fangames" topic me and Judgespear both promoted works on.

Thought I'd repost the videos of my older fangame projects. Keep in mind most of these are dead. My PC don't take well to recording videos with sound, so most of them are silent sadly.

I might be able to send copies of Super Vampire Killer, the Punch-Out clone, or the platform RPG. The traditional RPG is a mess of over 100 megs though, so sending it is out of the question though. It should also be noted that Super Vampire Killer won't run in Windows Vista and the Platformer RPG is in serious need of a defrag.

SUPER VAMPIRE KILLER: A Castlevania clone I made. I completed about 6 stages and 6 playable characters, though most were just variations of the Belmonts.



Unnamed RPG: A half coded mess of a RPG engine I made with RPG XP. The idea was to start with an old school Final Fantasy type base, then adapt concepts from various other RPGs. The game was intended to involve advanced player class development. And yes the party is intended to be 8 people large (I hate little puny 4 or less limit parties):




My platformer RPG: Kind of what MKF would have been like if it was built off a Zelda2/Castlevania SOTN type engine, though it was intended to stick purely to a fantasy setting. Might revive it after MKF, but the engine will need to be rebuilt from scratch:



Punch-Out Clone:
A psuedo-sequel to the 8bit Punch Out. Eventally I planned to use all original content (no rips/copyrighted stuff period) with the intention of making it a commerical product (For about 1-2$). The art you see here is all placeholder stuff, eventally it would be replaced with all custom content. I plan to resume progress eventally: