Mushroom Kingdom Fusion Reactor > Game Maker Boards > Fangame Showcase
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Full Version: New Super Mario SHMUP (UPDATE)
captain caveman
New video with actual gameplay.



get the update here: http://www.mediafire.com/download.php?mjyzqdziteo

sry if last time you got some crappy flower game, i didnt copy the link right.

Newly added and changed things:
Bombs: bombs that explode with a size of about 1/3 of the screen, launch with the V key.

Block and brick gfx: they have been made into SMB3 style.

Spineys: they just fall through everything now.

Bug fixes:
Fixed enemy slope movement: they can now travel up slopes without any problems (as far as ive seen), however it doesnt exactly look too perfect, but for now it works.

Mushroom movement: they no longer just fall through blocks and such.

Camera fix: the camera will now follow you after you die.

Goomboss going crazy bug fixed: goomboss is much easier now that it doesnt speed up across the whole screen.

Known bugs:
Koopas: when spinning in their shells they will occasionally get stuck in the loop near the end of level 2.

Triple shot mushroom for an unknown reason doesnt move in level 2.

(please post any bugs you spot in the comments and ill make sure to fix them in the next release.)

EDIT: Id like to thank Psychopath for helping me with some major problems.
20 Guns of Shadow
A video of some gameplay and not one saying "Play my game. Do it, stupid." would be nice.
captain caveman
QUOTE (shadowgun20 @ Mar 4 2009, 05:34 PM)
A video of some gameplay and not one saying "Play my game. Do it, stupid." would be nice.

I was in a messin round mood at the time. I'll make a real show casing video later.
TheBlackKnightman
No FMod?
Anyway collision detection is bad, mario gets stuck in walls easily.
captain caveman
QUOTE (TheBlackKnightman @ Mar 5 2009, 06:55 AM)
No FMod?
Anyway collision detection is bad, mario gets stuck in walls easily.

The collision thing im workin on, and FMOD im trying to figure out-it shouldnt be long at this point.
AdminJS
Other than collision detection, it's spelled SHMUP, not SHUMP. SHMUP is short for SHoot eM UP.
Ultimate Gamer
QUOTE (JudgeSpear @ Mar 6 2009, 04:52 AM)
Other than collision detection, it's spelled SHMUP, not SHUMP. SHMUP is short for SHoot eM UP.

SHMUP & SHUMP...I thought that was hilarious. I think captain caveman should adjust his title a bit. biggrin.gif
captain caveman
QUOTE (JudgeSpear @ Mar 6 2009, 04:52 AM)
Other than collision detection, it's spelled SHMUP, not SHUMP. SHMUP is short for SHoot eM UP.

great, now i gotta change the title of all the places i put this on, i was actually thinking it was SHMUP but i went with SHUMP because it strangly sounded right.
captain caveman
BUMP
captain caveman
Double post

sry if last time you got some crappy flower game, i didnt copy the link right. >_>
Theused
Looks awesome!
Bloodgrey
QUOTE (captain caveman @ Mar 14 2009, 06:02 PM)
BUMP

Verbal warn: No bumps, it's against the rules.

Game looks more like an usual platformer with a ship flying and therefore dodging everything, making it rather easy to get through the stage.
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