Lessee here...I got four... (asspull)
Mystical Ninja: Starring Goemon: This was a fun little game for the N64 that takes place in (what appears to be) Medieval Japan. A group of aliens known as the Peach Mountain Shoguns have come from outer space in an attempt to take over the world in order to "turn it into their glorious stage" (they're a bunch of crazy-@$$ dancers, for your information). You'll eventually be able to control 4 characters, including Goemon himself, Ebisumaru, his pudgy sidekick, Yae, a smokin' hot secret ninja agent, and Sasuke, a Robot who kicks some serious @$$.
As the game progresses, each character is able to learn a secret ability unique to him or her: Goemon learns Deep Impact, which allows him to deal double damage when activated (but takes double damage to himself as a side effect), Ebisumaru learns to shrink, Yae can become a mermaid (and the only one who can dive), and Sasuke can fly using a jetpack. They also each have a specific weapon: Goemon uses a pipe, Ebisumaru uses something called a Saw-Hammer (which is just a hammer), Yae uses a Katana, and Sasuke uses a pair of Kunai. They also get a bunch of crazy gizmos to use, too, but I'm not going to go into it, as it would take a while to explain it all.
Rocket: Robot On Wheels: A game with robots, an amusment park gone wrong, and a homicidal raccoon bent on killing the park's mascot? It sounds like a crazy acid trip, but it isn't. Rocket, the star of this game, is minding his own buisness, when his creator, Dr. Gavin, makes an important announcement. Whoopie World, a futuristic theme park created by the good doctor himself, is set to open tomorrow morning, and Whoopie the Seal and Jojo, his raccoon sidekick, are at the ready. But Jojo, jealous of Whoopie's popularity, gets fed up and the moment Gavin leaves, all hell breaks loose. Jojo knocks out Rocket, then kindaps Whoopie, and throws Whoopie World itself into chaos. No prizes for guessing who's got to set things right before opening day commences.
As the game progresses, you get to control some slick rides, interact with the park itself, and set everything right again. This game was created by Sucker Punch, the same guys who made the Sly Cooper games. I'd suggest you also give this one a try.
Lost Kingdoms I and
Lost Kingdoms II: Ever wondered what a cross between Yu-Gi-Oh! and Diablo II would look like? Lost Kingdoms I and II should give you a pretty good idea. The first game revolves around Princess Katia of Alanjeh, who sets off to search for her father shortly after the game begins. Lost Kingdoms II takes place 200 years later, and, unlike most other sequals, I actually think is better than the original. In LK II, you take control of Tara Grimface, the newest recruit to a group of thieves known as the Band of the Scorpion.
Anyway, in both games, you fight enemies by using cards, which are split into 3 types (in the first game): Weapon, Independent, and Summons. Lost Kingdoms II adds 2 more types with Helpers and Transform Cards.
As Lost Kingdoms II starts out, Tara and the band are finishing up with a recent clean-out of a noble's home. And as time goes on, Tara eventually finds out about her true identity, and unlike the first, is more in line with an actual RPG (in which the more monsters you kill, the stronger you get).
Chibi Robo!: Plug Into Adventure!: Meet Chibi-Robo, or just Chibi. He's a robot created by the software giant, CitrusSoft. And he's about 3 inches tall. But this robot embarks on a gigantic adventure when he meets his owners, the Sandersons. As the game begins, the Sandersons are celebrating their Daughter Jenny's eighth Birthday. Mr. Sanderson, while he presented Chibi-Robo to be a gift for Jenny, really bought it for himself. Joining Chibi is his manager, Telly Vision, who as his name suggests, resembles a flying TV set. Chibi was created to help around the house; namely, cleaning up and fixing things.
Anyway, it isn't long before things start taking a very weird turn. It turns out that when the Sandersons are either asleep or not present, the Toys at the house come to life and go about their buisness. Among the characters you'll meet are the Sandersons, of course; their dog, Tao, Jake Redcrest, an action figure and defender of justice, and several other crazy characters.
Despite all the wackiness, there are several dark points in the game, even death. There's also the nefarious Spydorz (yes, that IS what they're called) who seek Chibi's destruction. Who made them and where they come from are a complete mystery.
At first, I thought the game didn't look all that attractive, but then one day when I was in Wal-Mart, I found that there was a demo of the game at their Gamecube station. Barely five minutes in, and I was already hooked. Give this a try; you may be surprised how fun it is.
That should cover it.
A couple others I'd like to shout out (from other members on the site I posted that):
Battletanx/Global Assault: Seriously. What's better than Tanks? Tanks with rockets, robotic sentries, minelaying abilities, lasers, and Nukes for good measure.
A Mess 'O Trouble: Never solved it, but is RIDICULOUSLY addicting. I've gotten like ONE step away from beating the game - alas, that one step is something I've never been able to figure out.